I'll probably just use some sprites from some game, thanks for the tip anyway
Today I made it so when you knock an enemy back, and they get knocked into another enemy, that enemy is also knocked back. Also switched my code for knockbacks from just instantly "teleporting" them further back into actually moving them.
Kinda fun to grab an enemy and toss it towards a group and watch them all fly. Not balanced in the least of course, but that's none of my concern right now
I think its time I started working out how I actually want the controls to work and stuff though. It's a mess of buttons right now and I need to add at least a button for a 'strong attack' option and one or two more for special abilities.
Who thought I'd have given up on this by now? I sure did