Anime Princess Island

Please login or register.

Login with username, password and session length
Advanced search  

News:

Welcome new members~!

Pages: 1 ... 9 10 [11] 12 13 ... 17

Author Topic: /fgg/ ~ Home for fightan [except not shitty]  (Read 55466 times)

Ollistar

  • Posts: 2934
  • oop lol
Re: /fgg/ ~ Home for fightan [except not shitty]
« Reply #150 on: July 29, 2015, 12:13:30 PM »

Practiced my Chun against a friend for a bit. The matches actually got pretty hype despite us both being intermediate. He's capturing some bits from the replay, I'll post some webm's when they're ready.
Logged

peach

  • Posts: 90
Re: /fgg/ ~ Home for fightan [except not shitty]
« Reply #151 on: July 31, 2015, 12:49:01 AM »

downloading the rising thunder alpha atm

did anyone else sign up?
Logged

peach

  • Posts: 90
Re: /fgg/ ~ Home for fightan [except not shitty]
« Reply #152 on: July 31, 2015, 12:55:56 AM »

my stick isn't being detected  :cry:
Logged

McJongJing

  • Posts: 7667
Re: /fgg/ ~ Home for fightan [except not shitty]
« Reply #153 on: July 31, 2015, 12:59:40 AM »

Isn't that the one that's going to kill traditional fighting games?
Do we know if it's fun yet?
Logged

simondaman

  • Posts: 493
Re: /fgg/ ~ Home for fightan [except not shitty]
« Reply #154 on: July 31, 2015, 01:09:19 AM »

waiting for invite...  :sorry:
Logged

Ollistar

  • Posts: 2934
  • oop lol
Re: /fgg/ ~ Home for fightan [except not shitty]
« Reply #155 on: July 31, 2015, 02:40:17 AM »

Played a few rounds. It's not bad. This could totally be a great game to get people started on fighters before moving them on to more technical stuff.
Logged

Ollistar

  • Posts: 2934
  • oop lol
Re: /fgg/ ~ Home for fightan [except not shitty]
« Reply #156 on: July 31, 2015, 03:29:39 AM »

Also,

Isn't that the one that's going to kill traditional fighting games?

 what do you even mean?
Logged

McJongJing

  • Posts: 7667
Re: /fgg/ ~ Home for fightan [except not shitty]
« Reply #157 on: July 31, 2015, 03:33:18 AM »

Didn't the dev say something about it replacing traditional fighting game inputs in the future?
Or is /v/ telling fibs again?
Logged

Ollistar

  • Posts: 2934
  • oop lol
Re: /fgg/ ~ Home for fightan [except not shitty]
« Reply #158 on: July 31, 2015, 03:50:51 AM »

Didn't the dev say something about it replacing traditional fighting game inputs in the future?
Or is /v/ telling fibs again?

The inputs are shitty and basic which was my reasoning for

This could totally be a great game to get people started on fighters before moving them on to more technical stuff.

But traditional inputs aren't going anywhere.
Logged

McJongJing

  • Posts: 7667
Re: /fgg/ ~ Home for fightan [except not shitty]
« Reply #159 on: July 31, 2015, 03:57:44 AM »

:ok:
« Last Edit: July 31, 2015, 04:02:53 AM by McJongJing »
Logged

simondaman

  • Posts: 493
Re: /fgg/ ~ Home for fightan [except not shitty]
« Reply #160 on: July 31, 2015, 08:08:46 PM »

ah im really bad. i dont think i was cut for fighting games  :sorry:
Logged

Ollistar

  • Posts: 2934
  • oop lol
Re: /fgg/ ~ Home for fightan [except not shitty]
« Reply #161 on: July 31, 2015, 08:11:51 PM »

ah im really bad. i dont think i was cut for fighting games  :sorry:

Eh, just takes practice.
Logged

simondaman

  • Posts: 493
Re: /fgg/ ~ Home for fightan [except not shitty]
« Reply #162 on: July 31, 2015, 08:14:38 PM »

yeah but it would be nice if the training mode was a little better. can't even set the ai to move around.
Logged

ScumbagSoldier

  • Posts: 2598
Re: /fgg/ ~ Home for fightan [except not shitty]
« Reply #163 on: July 31, 2015, 08:18:16 PM »

Didn't the dev say something about it replacing traditional fighting game inputs in the future?
Or is /v/ telling fibs again?

That's hilarious if true.

Still, game looks like it might be fun.
Logged

Ollistar

  • Posts: 2934
  • oop lol
Re: /fgg/ ~ Home for fightan [except not shitty]
« Reply #164 on: July 31, 2015, 09:08:37 PM »

yeah but it would be nice if the training mode was a little better. can't even set the ai to move around.

Are you talking about Rising Thunder specifically?

Didn't the dev say something about it replacing traditional fighting game inputs in the future?
Or is /v/ telling fibs again?

That's hilarious if true.

Still, game looks like it might be fun.

You're not missing much, but I have to 2 activation keys or whatever if anyone needs one.
Logged
Pages: 1 ... 9 10 [11] 12 13 ... 17