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Author Topic: General game thread  (Read 237778 times)

Ming

  • Empress
  • Posts: 10005
  • Stinky Smelly Salary Man
Re: General game thread
« Reply #630 on: April 20, 2016, 11:38:16 AM »

Today I'm going to add grabs and throws!

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McJongJing

  • Posts: 7667
Re: General game thread
« Reply #631 on: April 20, 2016, 04:22:10 PM »

Mingu, when can we demo!
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Ming

  • Empress
  • Posts: 10005
  • Stinky Smelly Salary Man
Re: General game thread
« Reply #632 on: April 20, 2016, 05:22:13 PM »

You want Early Access?

That's 20 dollars

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McJongJing

  • Posts: 7667
Re: General game thread
« Reply #633 on: April 20, 2016, 05:23:35 PM »

tfw no torrents out yet
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Ming

  • Empress
  • Posts: 10005
  • Stinky Smelly Salary Man
Re: General game thread
« Reply #634 on: April 20, 2016, 05:52:35 PM »

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Ming

  • Empress
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Re: General game thread
« Reply #635 on: April 20, 2016, 06:45:35 PM »

Really though, a prototype will be uploaded when it feels playable enough

I also want to switch the squares out for something nicer too before I share, so its easier to see what the heck you're doing
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Ming

  • Empress
  • Posts: 10005
  • Stinky Smelly Salary Man
Re: General game thread
« Reply #636 on: April 21, 2016, 08:58:14 PM »

I didn't work today

I'll be a better human being tomorrow!
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landshark

  • Posts: 2726
  • earthboat
Re: General game thread
« Reply #637 on: April 22, 2016, 04:24:26 AM »

my squad

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frick u

Kami_sama

  • Posts: 4116
  • Live large, die large. Leave a giant coffin.
Re: General game thread
« Reply #638 on: April 22, 2016, 06:45:17 AM »

Become a better person Ming, for all of us who won't!
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DirtyRed

  • Posts: 1716
Re: General game thread
« Reply #639 on: April 22, 2016, 08:51:29 AM »

Really though, a prototype will be uploaded when it feels playable enough

I also want to switch the squares out for something nicer too before I share, so its easier to see what the heck you're doing
Switch them for circles  :dance:
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Ming

  • Empress
  • Posts: 10005
  • Stinky Smelly Salary Man
Re: General game thread
« Reply #640 on: April 22, 2016, 06:51:23 PM »

I'll probably just use some sprites from some game, thanks for the tip anyway

:kiss:

Today I made it so when you knock an enemy back, and they get knocked into another enemy, that enemy is also knocked back. Also switched my code for knockbacks from just instantly "teleporting" them further back into actually moving them.

Kinda fun to grab an enemy and toss it towards a group and watch them all fly. Not balanced in the least of course, but that's none of my concern right now  :wink:

I think its time I started working out how I actually want the controls to work and stuff though. It's a mess of buttons right now and I need to add at least a button for a 'strong attack' option and one or two more for special abilities.



Who thought I'd have given up on this by now? I sure did
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Ming

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Re: General game thread
« Reply #641 on: April 24, 2016, 01:43:27 PM »

Uwaaah it's hard to come up with good controls

 :ehm:
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landshark

  • Posts: 2726
  • earthboat
Re: General game thread
« Reply #642 on: April 25, 2016, 04:21:23 PM »

how hard could it be
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frick u

Kami_sama

  • Posts: 4116
  • Live large, die large. Leave a giant coffin.
Re: General game thread
« Reply #643 on: April 25, 2016, 04:49:10 PM »

as hard as jongy when he sees a sheep.
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Ming

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Re: General game thread
« Reply #644 on: April 25, 2016, 05:32:11 PM »

how hard could it be

You underestimate my ability to overthink and add unnecessary complexity

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